80
his developing the Queen's Knight to c3, blocking the c-Pawn.
(3) ... Ktb8-d7 (4) B-f4
This prevents P-e5 for the time being, and Black has to make rather complicated preparations, such as P-c6 and Q-c7 before he can advance the King's Pawn two squares. In other words, White completes his development more quickly than Black and he has consequently the better winning chances, provided, of course, he knows how to maintain his advantage in the middle game and in the end game.
This does not mean that it is bad under all circumstances to make a Middle-game move during the opening stage of a game. But only such moves should be considered in cases of this kind as a player is fairly sure to make at any rate within the further course of the game with a view to increasing the mobility of the piece in question.
This is the main point. A second move made with a piece must improve its position, otherwise, common sense tells us, it is surely bad. For instance: After (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) B-b5, Kt-f6; (4) o-o, B-e7 there is no objection to White's playing (5) R-e1 as the Rook will very likely want to get into action in the e-file in any case, as soon as the development has progressed with P-d4, Kt-c3, B-g5, etc.
But if in an opening like (1) P-e4, P-e5; (2) Kt-f3, Kt-c6; (3) B-c4, Kt-f6 White plays (4) Kt-g5 for instance, or (4) B-d5, it is evident t