d about ten feet away draw the taw line. The holes are three feet apart. The object of each player is to shoot his taw so that it will enter and stay in the first hole. If he succeeds, he is allowed to place his thumb on the far edge of the first hole, and using his hand as a pair of dinders, by a twist of the wrist he marks with his longest finger a curved line on the ground. This is called "taking a span." From the span line he shoots at the second hole, and if successful continues on to the third. If this is won, he takes a span backward for the middle hole. If he reaches the first hole, he repeats it over, but this time he is entitled to two spans. The third time, if there is no miss, he can take three spans, and if he succeeds, he becomes a "King Duck," and takes four spans.
If the first player misses, and the second player rolls into the first hole, he takes a span and shoots--if it is near--at the first taw, and if he hits, he can place his taw in the second hole, and so on till he misses. When numb
Who Murdered Mr. Malone? Book 1 of the Garden G... Read more
After finding the body of a dragon in a metalli... Read more
*This is a stand-alone book in the Fearsome Ser... Read more
Fans of the Hunger Games and Sci-Fi Thrillers will... Read more
While rumors of monsters rising in the south bring... Read more
The list of books below is based on the weekly downloads by our users regardless of eReader device or file format.
See more popular titles from this genre.