Tom Swift in the Caves of Ice

Tom Swift in the Caves of Ice
or The Wreck of the Airship

By

0
(0 Reviews)
Tom Swift in the Caves of Ice by Howard R. Garis

Published:

1911

ISBN:

1406509159

Downloads:

1,878

Share This

Tom Swift in the Caves of Ice
or The Wreck of the Airship

By

0
(0 Reviews)
Tom Swift & friends journey to the Arctic in his custom airship to seek for the legendary Valley of Gold. When his map is stolen by his longtime nemesis, Andy Foger, who has himself built a competing airship, the race is on across frigid Alaska to see who will be the first to find the limitless fortune.

Book Excerpt

Message") the airship in which he, Mr. Damon and a friend of the latter's (who had built the craft) were wrecked on Earthquake Island. There Tom was marooned with some refugees from a wrecked steam yacht, among whom were Mr. and Mrs. Nestor, father of a girl of whom Tom thought a great deal.

With parts from the wrecked electric airship the youth rigged up a plant, and sent wireless messages from the island. The castaways nearly lost their lives in the earthquake shocks, but a steamer, summoned by Tom's wireless call, arrived in time to save them, just as the island disappeared beneath the sea.

In the seventh book of the series, entitled "Tom Swift Among the Diamond Makers" there was related the adventures of himself and his friends when they tried to solve the mystery of Phantom Mountain.

Among the castaways of Earthquake Island was a Mr. Barcoe Jenks and a Professor Ralph Parker. Mr. Jenks was a strange man, and claimed to have some valuable diamonds, which he said were made by a gang o

FREE EBOOKS AND DEALS

(view all)

More books by Howard R. Garis

(view all)
Glen Dawson - A Satirical Wake-up Call
FEATURED AUTHOR - After graduating from Duke University, Glen Dawson owned and operated a flexible packaging manufacturing plant for 23 years. Then, he sold the factory and went back to school to get his Master's degree in biostatistics from Boston University. When he moved to North Carolina, he opened an after-school learning academy for advanced math students in grades 2 through 12. After growing the academy from 30 to 430 students, he sold it to Art of Problem Solving. Since retiring from Art of Problem… Read more